Ponies & Light

June 25, 2013:

Extracting Normal Maps from Massive Raw NASA Satellite Height Information Data

A walk-through on how to generate high-res and high-definition normal maps from a raw NASA height map file

Sept 20, 2012:

Flat shading of Meshes using OpenGL / GLSL on OSX with openFrameworks

A walk-through on how to flat-shade a mesh using a phong shader on OSX, with example source code for openFrameworks

May 31:

NMM Cannon Interactive

Making the National Maritime Museum Cannon Interactive


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